Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Feb 11, 2008, 12:38 AM // 00:38   #1
Forge Runner
 
Marverick's Avatar
 
Join Date: Aug 2006
Profession: R/
Advertisement

Disable Ads
Default Survivor Mode

Many of us who play our first characters as our main and who weren't trying for Legendary Survivor back then now can't get it without restarting the character, which is completely out of question.

Now, changes have been proposed before, such as any 1337k consecutive experience without dying, but those have been rebutted because of it being considerably easier to acquire the title.

Here is my proposition:

Add an NPC on each continent's starting zone (Shing Jea Monastery, Chahbek Village, Ascalon City). These NPC's, when talked to, will give one the option of entering "survivor mode", for a deposit (say, 100k to prevent people from halfheartedly trying it). Upon completion of survivor mode (LS achieved) all loot, money, armor, etc. from that new character is transferred back to the original character, which is restored. The deposit will also be returned. Upon failure of survivor mode, however, the temporary character will be wiped along with all of its loot, weapons, etc. and the deposit will be lost.

Basically, the idea is to temporarily take all data of a character and store it somewhere inaccessible during survivor mode. The character is transported back to the beginning of its home campaign with no skills, weapons, heroes, etc to be given another chance at Legendary Survivor, a fresh new start. This will make it at least the same difficulty and still allow older characters another chance.

Finally, scale the total xp required by the number of tries attempted.

Ex. for every failed attempt, the number of xp needed to gain the title rises by 10% from the previous amount. That means that the first time one enters this mode he or she will need 1470.7k xp, and then 1617.77k, and so forth.

With this way it is actually harder to earn the title so there should be no whining from people who got it on their first try about other people getting a second chance. However, it will allow older characters to have that second chance without losing the feel of the title.

Comments? Suggestions? Any chance we can get something like this implemented?
Marverick is offline   Reply With Quote
Old Feb 11, 2008, 12:43 AM // 00:43   #2
Forge Runner
 
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
Default

can we stop beating this dead horse? we now have party animal title track you its even easier to get 30 maxed titles without LS or LDoA.

most people wouldn't have 100k to throw away just like that either.
Covah is offline   Reply With Quote
Old Feb 11, 2008, 12:54 AM // 00:54   #3
Forge Runner
 
Marverick's Avatar
 
Join Date: Aug 2006
Profession: R/
Default

So first you say people don't have 100k, and then you assume people have 1 million for Party Animal?

I hope I'm not alone when I say that I don't want to sit in town and click on one spot 20,000 times to get a title.

Last edited by Marverick; Feb 11, 2008 at 12:56 AM // 00:56..
Marverick is offline   Reply With Quote
Old Feb 11, 2008, 01:38 AM // 01:38   #4
Krytan Explorer
 
Join Date: Sep 2007
Profession: Mo/N
Default

Although I'd like to see survivor completable for those who never considered it, this is overdoing it a bit. I'd much rather they give you another chance but to add the 10% more everytime you failed. Lower the try-again fee to perhaps 50k then maybe it would be reasonable.
freaky naughty is offline   Reply With Quote
Old Feb 11, 2008, 04:17 AM // 04:17   #5
Ooo, pretty flower
 
Konig Des Todes's Avatar
 
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
Default

There was another thread I saw the other day with a really good idea for survivor, this idea doesnt need people to have X amount of money and whatot, but still makes it so you have to get survivor from lvl 1 on, as to be fair to those who really got survivor. The name of the thread is:Possible Solution to the Survivor squabble. I think the idea given in the read I just mentioned is the best idea to end this survivor title problem.
Konig Des Todes is offline   Reply With Quote
Old Feb 11, 2008, 04:34 AM // 04:34   #6
Div
I like yumy food!
 
Div's Avatar
 
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
Default

They just need a sticky that puts all the suggestions for survivor in.
Div is offline   Reply With Quote
Old Feb 11, 2008, 04:59 AM // 04:59   #7
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

This idea is better. Your idea is much more complex.
Shayne Hawke is offline   Reply With Quote
Old Feb 11, 2008, 07:17 AM // 07:17   #8
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Quit whining and reroll the character like the rest of us did.
Zahr Dalsk is offline   Reply With Quote
Old Feb 11, 2008, 07:25 AM // 07:25   #9
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

Quote:
Originally Posted by Zahr Dalsk
Quit whining and reroll the character like the rest of us did.
Thats the whole point, we dont want to. Its a really bad system.

Especially for chars made before the title was even introduced.



/signed for making it possible to go for muliple times.
/notsigned for this idea however. There are better suggestions currently.
Isileth is offline   Reply With Quote
Old Feb 11, 2008, 10:37 AM // 10:37   #10
Forge Runner
 
Join Date: Dec 2006
Profession: D/
Default

Just add a diablo2 style hardcore mode. PvE might actually be fun then.
~ Dan ~ is offline   Reply With Quote
Old Feb 11, 2008, 11:41 PM // 23:41   #11
Lion's Arch Merchant
 
Join Date: Jan 2008
Guild: Rising Rebellion
Profession: E/
Default

Quote:
Originally Posted by Zahr Dalsk
Quit whining and reroll the character like the rest of us did.
Yes, I am going to reroll a character that has beat all 3 campaigns + GWEN, cleared FOW, cleared the Deep, Holy LB, Legendary SS, almost Legendary Skill hunter, multiple sets of 15k armor, and unknown number of customized greens, I would take my chances on the 100k any day of the week as opposed to throwing away over a million in everything on that char (skills, armor, weapons, etc).

I do like the idea from the possible solution to the survivor problem thread better though.
Artorius.Maximus is offline   Reply With Quote
Old Feb 12, 2008, 12:03 AM // 00:03   #12
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

I'm going to have to say no.

To be honest, the very reason I like the Survivor title is because it demonstrates a title that you don't get a second chance at. Everything in this game, you can try as many times as you want, even if you fail. Flame me if you want, but I feel that there needs to be at least something in the game that is not so easy to go back and pick up where you left off, even if you failed.

Yeah, there's internet troubles, and storms that come your way. A lot of people complain about this, but I wonder if they have ever considered turning off these lag inducing background programs, or not playing during storms, or at least not their survivor.

IMHO, the game is far too easy. The survivor title is one of the things in the game that's not "Give me it now even if I fail at it". People can carry you through missions and PvP if you suck at it, people can carry you through farming if you suck at it, but people will have real trouble carrying you through LS if you don't know enough to get it, or just fail in general. I love that about the title.

By the way, don't whine that I don't know what it's like. I hero/henched the title all the way to 1,337,000 experience, not using FFFing or Dwarven Boxing. I went through all campaigns before I had it, start to finish. The key is to have experience, and to know what it takes. That's all you need. If you think the title is too hard, you need to reconsider your ability. If you think the title is too tedious in the fact that you have to start over, you need to look at how many other things are handed to you in the game.

Now, characters that existed before the title, that's a different story. Perhaps they should have a way, but, when it comes to failing at it, I strongly believe you should have to start over.
You can't see me is offline   Reply With Quote
Old Feb 12, 2008, 12:43 AM // 00:43   #13
Jungle Guide
 
Perkunas's Avatar
 
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
Default

I hate dieing, even if it is just a game. Big deal, if there are res shrines all over the place. I hate running back through the map to where I was. My second character had 3 deaths when it reached level 20. I wasn't running from fights, only retreating when I was the last one standing. Then I would go back in and res as I could. Really useful in missions, not having to restart it.

I have a Rank 1 Survivor now, after several rerolls. If survivor title is that important to you, make a new character. Once you get the LS title, then go after the other titles. That is my game plan, get the hardest one first, then the rest. I have heard all the arguements, HFFF, Kilroy, HM, etc. I am playing Prophesies, not Factions, not GW:EN. Besides, how easy is it to reach those places. HM requires at least 1 character through the game. New account, none through game yet.

No death forgiveness of any kind. There are things I missed out on for one reason or another. I don't expect you to allow me to get those things so easily as to "roll back to point X" or "give me a collector for it."
Perkunas is offline   Reply With Quote
Old Feb 12, 2008, 01:26 AM // 01:26   #14
Forge Runner
 
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
Default

Quote:
Originally Posted by Covah
can we stop beating this dead horse? we now have party animal title track you its even easier to get 30 maxed titles without LS or LDoA.
E-peen stroke much?
Kanyatta is offline   Reply With Quote
Old Feb 12, 2008, 03:30 PM // 15:30   #15
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

Quote:
Originally Posted by You can't see me
I'm going to have to say no.

To be honest, the very reason I like the Survivor title is because it demonstrates a title that you don't get a second chance at. Everything in this game, you can try as many times as you want, even if you fail. Flame me if you want, but I feel that there needs to be at least something in the game that is not so easy to go back and pick up where you left off, even if you failed.
But you do get a second chance. Infact if you make a new char you can do it as many times as you like. The difference is a new char will loose only a few hours of play. An old char will loose hundreds of hours and any other achievements they have done.
Isileth is offline   Reply With Quote
Old Feb 12, 2008, 06:55 PM // 18:55   #16
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

Quote:
Originally Posted by Isileth
But you do get a second chance. Infact if you make a new char you can do it as many times as you like. The difference is a new char will loose only a few hours of play. An old char will loose hundreds of hours and any other achievements they have done.
A character who was around before the title existed should have a way, but not a character who was. They knew about it, they chose not to do it.

As for the second chance thing, what I mean is you do not get a second chance on that character. There are many ideas that say you should, and I firmly disagree. As this is the only title that makes you reroll, I'm happy the way it is. You may not be, but this is just my opinion.
You can't see me is offline   Reply With Quote
Old Feb 12, 2008, 07:24 PM // 19:24   #17
Wilds Pathfinder
 
Shadowmoon's Avatar
 
Join Date: Jun 2006
Guild: N/A
Profession: N/
Default

Quote:
Originally Posted by You can't see me
A character who was around before the title existed should have a way, but not a character who was. They knew about it, they chose not to do it.

As for the second chance thing, what I mean is you do not get a second chance on that character. There are many ideas that say you should, and I firmly disagree. As this is the only title that makes you reroll, I'm happy the way it is. You may not be, but this is just my opinion.
How can you know when people know something or not, what if a character is created the day the title is released. Would he know about it? A week latter? I remember months after factions, guildwiki.org only mention that you only need to get the experience without dying, not mentioning the /death requirement.
Shadowmoon is offline   Reply With Quote
Old Feb 12, 2008, 07:30 PM // 19:30   #18
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Quote:
Originally Posted by Zahr Dalsk
Quit whining and reroll the character like the rest of us did.
Although I do not like much this way, I think that any way to being able to re-take or acquire survivor must be added.

But remember. GW =/= Re-roll.

The last remain of re-rolling disappeared with the last attribute buy point.
MithranArkanere is offline   Reply With Quote
Old Feb 12, 2008, 07:35 PM // 19:35   #19
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

Quote:
Originally Posted by You can't see me
A character who was around before the title existed should have a way, but not a character who was. They knew about it, they chose not to do it.
Not at all true. Do you honestly think everyone who makes a char after the title was introduced is aware of it?

I think pretty much every new player isnt going to know about it, even older players might not. Take a look at these forums as an example, you quite often see posts asking when something was changed only to get a reply it was 2-3 months ago.

There is no way that you can draw a line and say "From here on everyone is aware of the title."

Quote:
Originally Posted by You can't see me
As for the second chance thing, what I mean is you do not get a second chance on that character. There are many ideas that say you should, and I firmly disagree. As this is the only title that makes you reroll, I'm happy the way it is. You may not be, but this is just my opinion.
Really it is on the same char for the most part. Because the only thing that seperates a char is what its done. Now if you take a new char and restart everytime you fail survivor all you will ever loose is a few hours play. You can then go make the exact same char and do it over and over.

While an older player if they fail will loose more than a few hours play.

As you said its the only title that makes you reroll. Infact its the only thing ingame that makes you reroll.
Going beyond that on the GW box it states there is no lasting penalty for death.
Isileth is offline   Reply With Quote
Old Feb 12, 2008, 07:44 PM // 19:44   #20
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

Quote:
Originally Posted by Shadowmoon
How can you know when people know something or not, what if a character is created the day the title is released. Would he know about it? A week latter? I remember months after factions, guildwiki.org only mention that you only need to get the experience without dying, not mentioning the /death requirement.
I don't even pretent to know what a character like the above would do. By the way though, Arenanet knows. You get Birthday presents on time, don't you? But trusting wiki to be right 100% isn't a good enough excuse on that one. Perhaps a buffer zone between when the title was created.

But if you're going to argue that point...

Using your logic, I can rightfully say that Arenanet should refund all the fireworks I destroyed before the PA title. Should they? No. No, not exactly the same thing, but it's the same trail of thought.


Anyway, a death should not be refunded, or your deathcount rerolled in any way. Nor should the survivor title, IMHO, rely on anything but 0 deathcount.
You can't see me is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Scaled Dungeons: solo mode, normal mode, hard mode tmr819 Sardelac Sanitarium 15 Nov 24, 2007 02:52 PM // 14:52
Why not have a Normal Mode, Hard Mode, and Vanquished Mode? Tokimasa Sardelac Sanitarium 20 Nov 23, 2007 06:27 PM // 18:27
LF Powerlvler for Legendary Survivor (im r1 survivor) 55Monk Services Offered 0 Mar 31, 2007 10:35 PM // 22:35
Need Survivor Running (Ascalon to Ascension) and Survivor Powerleveling. Imperfection Seeking Services 3 Sep 19, 2006 08:17 PM // 20:17


All times are GMT. The time now is 08:14 PM // 20:14.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("